Two brothers.
Four days. Four games.

This is the story of Belhasin Games — and a thank-you to everyone and everything that made it possible.

“These games were made by 2 people in 4 days — me and my brother — with three sources: Pixel Lab, Claude Code and ChatGPT.”

We didn't set out to start a studio. We set out to answer a question: how far could two people actually get with the tools that exist today?

The answer turned out to be four complete games in four days — each with its own art, physics, sound and feel. A 2D space odyssey across seven worlds. A Superman brawler over Metropolis. An Avatar four-element fighting game. And a top-down New York. Every one of them runs right here in your browser, no install required.

None of it would exist without a few people and tools we want to thank properly.

The four days

One game a day

Day 1

Superman: Last Son

It started in the sky. A side-scrolling Metropolis, flight and hover, laser eyes and super-breath — and the question that started it all: could we really do this?

Day 2

Space Game 2D

We aimed higher — seven hand-painted planets, a rocket to travel between them, and a lone astronaut to explore it all.

Day 3

GTA · New York City

The most ambitious yet: the entire island of Manhattan, top-down, with traffic, a subway, carjacking and ~3,000 placed objects.

Day 4

Avatar: The Last Airbender — Fighting

We finished with a full fighting game — two benders, four elements, four arenas and a screen-filling Avatar State.

Credits & thanks

Made possible by these four

The co-pilot
My awesome brother

For helping me build and publish this website, and for being there for every late night of the four days. None of this happens without you.

The art
Pixel Lab

For the amazing tools that made things so much easier — every planet, arena, skyline and street in these games came to life through Pixel Lab.

The game maker
Claude Opus 4.8

And of course — how can we not thank Anthropic for Claude Opus 4.8? The ultimate AI game maker, at least for me. It wrote, debugged and shaped the code behind all four games.

The sounding board
ChatGPT

For the ideas, the problem-solving and the second opinions along the way — one of the three sources that powered this whole sprint.

What we believe

This is just the
tip of the iceberg.

My brother and I believe AI can change the gaming industry in the future — and that what you've just played is only the very beginning of what's possible. Four games in four days was the experiment. We can't wait to see what comes next.

ENJOY!